RECAP: “TRON RUN/r” Game Launch with Giorgio Moroder at the DTS-Presented FLOOD Gallery Party

The electronica legend was on hand to welcome the new Disney Interactive game that he co-scored with Raney Shockne.
Art & CultureEvents
RECAP: “TRON RUN/r” Game Launch with Giorgio Moroder at the DTS-Presented FLOOD Gallery Party

The electronica legend was on hand to welcome the new Disney Interactive game that he co-scored with Raney Shockne.

Words: FLOOD Staff

photos by Rozette Rago

February 17, 2016

2016. Giorgio Moroder TRON RUN/r Game Launch at FLOOD Gallery DTS Header image

TRON RUN/r Game Launch
FLOOD Magazine Gallery
February 16
Los Angeles, CA

Believe it or not, the original TRON is over thirty years old. At the time of its release, it was more an experience than a film, and has had a lasting impact on culture at-large—particularly the video game community. No need to get us excited, then, when there’s a new TRON game, which is why we were delighted to host the launch party for Disney Interactive’s TRON RUN/r at the FLOOD Gallery—a DTS Space event.

Guests attending were able to play the game for themselves (with immersive DTS Headphone:X technology), and, if they could pull themselves away, also invited to see how far things have come by comparing it to other arcade classics like Frogger, Pac-Man, and, of course, the original TRON game (which, man, is that game hard). Living legend Giorgio Moroder, who co-scored the game with Raney Shockne, made a much-buzzed about appearance, and was mobbed by those in the know of his contributions to music history.

Unfortunately, there was no Energy available for everyone, but there were plenty of drinks being handed out from this dimension, courtesy of Jack Daniel’s, Deep Eddy Vodka, and AQUAhydate. And then for those who weren’t lost in the games, dancefloor vibes were provided by Midnight Surfer, who was pumping out tunes for his DJ set.

You can check out images of the whole shebang below from Rozette Rago.